OVERVIEW
Dice Adventure
Background: The purpose of this speculative game is to investigate potential futures for Human-Machine Teaming and to support research conducted by the Army Research Lab. Dice Adventure, is a turn-based dungeon crawling game where players assume the roles of a dwarf, giant, and human, working together to navigate through maze-like dungeons in order to reach a common goal.

Team:
1 Level Designer, 1 Artist, 1 Programmer

My Role: Game Artist, Game Designer

Duration: 7 months (2022.5 - 2022.12)

Tools: Adobe Photoshop, Maya, Unity 3D, FigJam
PAPER PUBLICATION
GAME DEVELOPMENT
Research
Paper prototyping
3D Arts
3D Characters
UX/UI